new b5.A_StopMove(target, stop_vx, stop_vy, stop_vr, duration){b5.A_StopMove}
actions/generic/movement.js, line 39
Action that stops an object from moving then exits
Created actions should be added to an actor or scenes actions list to be processed
For a complete overview of Actions see Booty5 Actions Overview
Name | Type | Description |
---|---|---|
target |
string | b5.Actor |
Path to or instance of target object |
stop_vx |
boolean |
Stops x velocity |
stop_vy |
boolean |
Stops y velocity |
stop_vr |
Stops rotational velocity |
|
duration |
number |
Amount of time to wait before stopping in seconds |
Returns:
Type | Description |
---|---|
b5.A_StopMove | The created action |